πŸ˜‚

Cybersickness

πŸ”— Quoted from Wikipedia
Virtual reality sickness occurs when exposure to a virtual environment causes symptoms that are similar to motion sickness symptoms.[1] The most common symptoms are general discomfort, headache, stomach awareness, nausea, vomiting, pallor, sweating, fatigue, drowsiness, disorientation, and apathy.[2] Other symptoms include postural instability and retching.[2] Virtual reality sickness is different from motion sickness in that it can be caused by the visually-induced perception of self-motion; real self-motion is not needed.[1] It is also different from simulator sickness; non-virtual reality simulator sickness tends to be characterized by oculomotor disturbances, whereas virtual reality sickness tends to be characterized by disorientation.[3]
πŸ“„ Related paper
Title
Year
Venue
Tag
Authors
URL
Authors in Korean
DOI/UCI
Date
2020
International Journal of Human-Computer Interaction
Cybersickness
Virtual Reality
XR
Eunhee Chang, Hyun Taek Kim, Byounghyun Yoo
http://doi.org/10.1080/10447318.2020.1778351
μž₯은희, κΉ€ν˜„νƒ, μœ λ³‘ν˜„
10.1080/10447318.2020.1778351
9/1/2020
사이버멀미 톡합 λͺ¨λΈ: κ°€μƒν˜„μ‹€ μ‚¬μš©μžμ˜ 뢈편감 ν˜„μƒ 연ꡬ
Open
2018
μ •λ³΄κ³Όν•™νšŒ 논문지
Cybersickness
Virtual Reality
XR
Eunhee Chang, Daeil Seo, Hyun Taek Kim, Byounghyun Yoo
http://doi.org/10.5626/JOK.2018.45.3.251
μž₯은희, μ„œλŒ€μΌ, κΉ€ν˜„νƒ, μœ λ³‘ν˜„
10.5626/JOK.2018.45.3.251
3/1/2018
Count2